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Hi. I'm Josh Ols. Lead Graphics Developer for RUST LTD.


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« Alloy Skin Shader Prototype | Main | Alloy Released! »

Alloy 2.0 Released!

After a brutal 3 month long rewrite of the framework and a slew of new features, Alloy 2.0 is now available. Among the many improvements is the addition of the following features:

  • Enhanced BRDF with an increased max specular power and improved visibility function
  • View-dependent specular occlusion
  • Packed material maps
  • Specular AA via precomputed Toksvig factor
  • Skyshop integration
  • Substance Designer 4 preview shader
  • A whole bunch more...



Alloy Physical Shader Framework by RUST LTD. forum thread

Alloy Asset Store page

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