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Hi. I'm Josh Ols. Lead Graphics Developer for RUST LTD.


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« Unity Shader Gotcha #9 - Reserved Samplers | Main | Alloy Skin Shader Prototype »

Update 05-31-2014

Just a quick little update to say what is going on with RUST and Alloy:

  1. Unity 4.5 is amazing, and you should start using it ASAP. The faster shader compilation is insane, and has saved a ridiculous amount of development time already.
  2. Our team finally got a code management server, so that will speed up development since we can more easily coordinate our efforts.
  3. Working on a new ubershader approach for Alloy that reduces the amount of shader switching, and enables cool new shader combinations. 
  4. We're working on integrating Alloy with Skyshop's new Sky tweening system. Both fortunately and unfortunately this requires changing the way we enable Box Projection mode since Marmoset wants us to use their new UI. 


Other than that, some worthwhile causes to look into:

  • https://www.kickstarter.com/projects/readingrainbow/bring-reading-rainbow-back-for-every-child-everywh
  • http://www.gofundme.com/8fbxk8

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